Best Units to Recruit Fire Emblem Three Houses

Fire Emblem: 3 Houses - Recommended Characters to Recruit

A list of recommended characters to recruit in Fire Emblem: 3 Houses. Included are unique features of each character and how to recruit them.

Fire Emblem: Three Houses - Walkthrough and Strategy Guide

Recommended Characters to Invite to your House

Here is our list of recommended characters to recruit for each respective houses in Fire Emblem: Three Houses. Visit our recruitment guide to check the recruitment conditions of all characters, including the Garreg Mach Monastery professors and staff.

Black Eagles

When choosing the Blackness Eagles firm, it is recommended to raise your team with flying and heavily-armored units. An additional healer is also useful for providing more than survivability in battle.

Grapheme Notes Recruitment Conditions
Fire Emblem: Three Houses - Ingrid IconIngrid
  • Strengths: Swords, lances, riding, flying
  • No weaknesses
  • A well-rounded character that can easily be built up into a potent melee unit of measurement
  • The Lady Knight personal ability grants her increased might and hit rate when using a gambit

It is recommended to change Ingrid to a pegasus knight to make full the mobility part in the Black Eagles house. This allows you to focus railroad train Petra as a powerful swordmaster.

Dexterity: 15 or higher

Flying: D or college

Recruitable immediately (Chapter ii onwards)

MercedesMercedes
  • Strengths: Reason, religion
  • Weaknesses: Swords, lances, axes, heavy armor
  • Loftier initial magic and magic resistance
  • Support-focused unit with practiced survivability considering of her Live to Serve personal ability (when healing an ally, grants Mercedes an equal amount of HP)
  • Mercedes can take the Priest/Bishop Holy Knight while Linhardt focusing on the Night Mage/Dark Bishop/Dark Knight progression path.

Gives additional survivability to the Black Eagles business firm forth with Dorothea.

Magic: xv or higher

Bow: C or higher

Recruitable immediately (Chapter ii onwards)

RaphaelRaphael
  • Strengths: Axes, brawling, heavy armor
  • Weaknesses: Bows, reason, riding
  • Loftier initial forcefulness and defense

A defence force-focused unit that can compensate for the Black Eagles' lack of a dedicated tank graphic symbol aside from Edelgard.

Strength: twenty or college

Heavy Armor: C or higher

Recruitable immediately (Affiliate two onwards)

LysitheaLysithea
  • Strengths: Reason, Religion, and Authority
  • Weaknesses: Sword, Lance, Axe, and Heavy Armor
  • Strictly a magic-focused graphic symbol outside of triggering her budding talent for swords
  • Gains 2x skill experience in battle from her Genius personal power, assuasive her to quickly become a stiff mage early on on.
Magic: 15 or college

Religion: B or higher

Recruitable immediately (Chapter 2 onwards)

Can besides be recruited mail service-time skip if Byleth chooses to spare her in a mission battle.

Blue Lions

Additional back line characters should complement the Bluish Lions' abundance in powerful forepart-liners. Characters who are naturally good at white magic, blackness magic, and bows are preferred.

Character Notes Recruitment Conditions
MarianneMarianne
  • Strengths: Swords, faith, riding, flying
  • Weaknesses: Brawling, heavy armor

The Animal Friend personal ability works uncommonly well with the Blue Lions equally in that location are many mounted units in your team

Magic: ten or higher

Riding: C or college

Recruitable immediately (Chapter two onwards)

Linhardt
  • Strengths: Reason, Organized religion
  • Weaknesses: Axes, Brawl

Can make full the night mage role in the Blue Lions, likewise every bit a secondary healer.

Magic: x or higher

Reason: C or higher

Recruitable immediately (Affiliate 2 onwards)

Leonie Leonie
  • Strengths: Lances, bows, riding
  • Weaknesses: None
  • A well-rounded character with high strength, dexterity, and speed.
  • Suffers from low initial magic resistance.
  • The Rivalry personal ability synergizes very well with male person characters to grant her increased attack and defence force. Works well with Sylvain who has the same ability toward females.

Grants an boosted ranged attacker like Ashe for the Blueish Lions.

Strength: xv or college

Lance: C or higher

Recruitable immediately (Chapter 2 onwards)

LysitheaLysithea
  • Strengths: Reason, Organized religion, and Authority
  • Weaknesses: Sword, Lance, Axe, and Heavy Armor
  • Strictly a magic-focused grapheme outside of triggering her budding talent for swords
  • Gains 2x skill feel in boxing from her Genius personal ability, allowing her to chop-chop go a stiff mage early on.
Magic: 15 or higher

Religion: B or higher

Recruitable immediately (Affiliate 2 onwards)

Golden Deer

The Gold Deer's roster should exist enhanced with more offensive units. Healers should besides be recruited to more easily manage the team'southward HP.

Grapheme Notes Recruitment Atmospheric condition
PetraPetra
  • Strengths: Swords, axes, bows, flying
  • Weaknesses: Reason, religion, authority
  • A very flexible spread of proficiencies makes it easy to build her up equally any melee or ranged unit
  • High forcefulness and speed
  • The Hunter's Boon personal power gives her a heave in critical chance against enemies at one-half wellness or less. This makes her a skillful finisher.

An excellent offensive grapheme that provides additional damage potential for the Golden Deer.

Dexterity: 10 or higher

Riding: C or college

Recruitable immediately (Chapter 2 onwards)

Linhardt
  • Strengths: Reason, faith
  • Weaknesses: Axes, brawling

Can fill the dark mage/dark bishop office in the Golden Deer, as well as a secondary healer.

Magic: 10 or college

Reason: C or higher

Recruitable immediately (Chapter two onwards)

Fire Emblem: Three Houses - Ingrid IconIngrid
  • Strengths: Swords, lances, riding, flying
  • No weaknesses
  • A well-rounded character that can easily be built upwards into a strong melee unit
  • The Lady Knight personal ability grants her increased might and hitting charge per unit when using a gambit

Grants the Gilt Deer an additional flying unit like Claude since Marianne is best built up equally a healer.

Dexterity: 15 or higher

Flying: D or higher

Recruitable immediately (Chapter 2 onwards)

Sylvain
  • Strengths: Lances, axes, riding
  • Weaknesses: Bows
  • A well-rounded character like Ingrid with slightly more than strength, but less magic, dexterity, magic resistance, and charisma.
  • The Philanderer personal ability synergizes very well with female person characters to grant him increased set on and defense force. Works especially well with Leonie who has the aforementioned ability toward males.

Depending on how you build up Ignatz and Leonie, you might need an additional mounted unit of measurement which Sylvain can fill.

Charm: 25 or higher

Reason: C or college

Recruitable immediately (if Female Byleth starting from Affiliate two onwards)

Other Characters to Consider

Character Notes Recruitment Conditions
Ferdinand
  • Black Eagles House
  • Strengths: Sword, Lance, Axe, and Riding
  • No weaknesses
  • Very flexible spread of proficiencies makes it easy to build him up equally any melee unit
  • Confidence gives increased hit and avoidance when at total wellness.
Dexterity: 10 or higher

Heavy Armor: C or college

Recruitable immediately (Chapter 2 onwards)

Felix
  • Blueish Lions House
  • Strengths: Swords, Bow, Ball
  • Weaknesses: Reason, Authority
  • Mix of proficiencies let him to be built upwards as a melee or ranged physical damage-dealer
  • The Lone Wolf personal power grants him increased attack when not assigned a battalion or loses information technology, making him a potent attacker even early on on.
Speed: fifteen or college

Sword: B+ or higher

Recruitable immediately (Chapter ii onwards)

Ashe
  • Blue Lions Firm
  • Strengths: Bow, Axe, Lance (Budding Talent)
  • Weaknesses: Reason
  • A high utility and versatile character that can be built up as a melee or ranged physical unit in battle. His budding talent which requires a lance proficiency complements his progression path in becoming a Bow Knight.
  • Able to unlock chests and doors early in the battleground due to his Lockpick personal ability. This increases storage space for your units every bit well as reducing the cost of ownership chest and door keys.
Amuse: 15 or higher

Lance: C or higher

Recruitable immediately (Chapter two onwards)

Other Strategy Guides

Useful Guides

How to Get Certification Exam Seals How to Get Dark Seals How to Recruit Other Characters
Recommended Classes Recommended Characters to Recruit Holidays and Special Events
Grapheme Initial Stats Character Strengths and Weaknesses Graphic symbol Interests/Likes/Dislikes
Lecture Room Advice Guide Advice Box Guide Close Allies List
Lost Item Guide Gift Guide Dining Hall Menu
Hero's Relics and Sacred Weapons Forging Guide Messenger Owl'south Feathers
How to Defeat Demonic Beasts Grooming Grounds Tournaments How to Unlock Harder Difficulties

Fire Keepsake: Three Houses Recommended Commodity List

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Lysithea von Ordelia Ingrid Brandol Galatea Marianne von Edmund
Dorothea Arnault Claude von Riegan Hilda Valentine Goneril
Petra Macneary Shamir Nevrand Flayn
Felix Fraldarius Bernadetta von Varley Leonie Pinelli

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Source: https://samurai-gamers.com/fire-emblem-three-houses/recommended-characters-to-recruit/

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